![]() ![]() In this training video Instructor Adam Gibson shows how to detail a Spacefighter model that was created. Replicating Objects on Model Surface: This video begins a demonstration of various techniques one can use to create an object in 3DCoat, and either generate a 3D Brush alpha from it, or replicate instances of it along the surface of another object.īake Your Rock Brush Using 3DCoat Y Export: on this video Anton Tenitsky show how to export a photoscan at highest quality to be used as new brush for sculpt modeling.3D Coat -StarFighter Detailing Volume #1 -Normal Maps Using slider in the right lower corner you can adjust the models level of dipping into the background plane which determines the zero Brush level. The use of non-square images is especially handy when creating strips as described below. You can choose texture size and the image proportions. Rotate the model by pressing LMB, move the model while holding SPACE, scale it with RMB, rotate within the screen frame by using the combination of ALT+LMB.Ĭreating a 3D Brush: This video demonstrates how to take a model you already have on your hard drive or create one directly in 3DCoat to use as a 3D Brush replicating the object along your brush stroke. In the image on the right, you can see the editing viewport for importing a 3D mesh. Rotate the model by pressing LMB, move the model while holding SPACE, scale it with RMB, rotate within the screen frame by using the combination of ALT+LMB. Create a Brushīy clicking on the Folder icon in the Brush Tab, you can import a number of file formats in to be used as a pen. Huge: Sets the alpha icon set to a bigger size. Large: Sets the alpha icon set to a size larger than the default size. Normal: Sets the alpha icon set to the default size as seen when the program opens for the first time. Tiny: Sets the alpha icon set to a very small size. Icon Size: You can also change the size of the icons, to the size specified. The icons from this chosen folder will then be visible in the “Brushes Panel”. A selection list of all folders you have enabled 3DCoat to access. If you want to create your own package and share your custom Brushes, please RMB an use the command create. Add Brushes from package: Adds Brushes that have been packaged into a “Penpack” file format. Select at least one file to automatically add all the files from the folder to the list. A new Brushes/Strips folder with the same name will be created. Add Existing Folder: Allows you to choose a single brush from a folder, thus adding all the brushes in the folder to be included in the folder, now with the name of the chosen file, which is then listed in the “Folder” selection list.Īdd pictures from an existing folder. All the “New folder” names you have defined will appear here. This option will allow you to copy the Brush (that you right-click on), to a folder named in the “Folder List” that you have previously defined. Add New Folder: Allows you to choose a pre-defined folder of alpha shapes to be added to the “Folder” list. Brush Options Panel: Opens Brush Options Panel. ![]() Refresh Brush Preview: Refreshes the Alpha icon. By clicking this there will be many more advanced options: This opens a set of functions allowing you to view and change the current Brush Settings, Add and Create new Brush Folders, Add Brush “Packages” as well as choose a display size for your Brush. On the right side of the tab, you’ll see an arrow pointing down. psd file, allowing it to be reloaded automatically, each time it is edited and saved in the external editor. Using this option causes the Brush to be saved as a. ![]() Edit as 16 bit TIF: This allows you to save in 16 bit format, rather than 8 bit. Selecting this option opens the specified editor and any changes that you make and save from the editor are automatically loaded back into 3DCoat. Edit in external editor: Creates a “live” connection between 3DCoat and the external editor you have specified in the “Preferences” section (The default editor is Photoshop). Load from PSD/TIF: This replaces the alpha that has been right-clicked on with an of your choice, save in either TIF can contain 7 channels - RGB, alpha, height, specular and the “Erase mask”. TIF is more precise, giving you more channels to save and manipulate elsewhere. Save to PSD/TIF: Saves the selected Brush alpha to either file format. Delete Brush: Deletes the selected Brush. Right clicking on any unselected Brush alpha invokes a comprehensive list of alpha editing functions.īrush Options: Opens the “Brush Options” panel. ![]()
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